The Computer Game Technology minor provides students with essential background, understanding, knowledge, and skills in the practice of computer game software design and development.
The minor is comprised of 25 semester hours of study including 19 semester hours of required courses and 6 semester hours of elective courses as outlined below.
Course List
Code |
Title |
Hours |
CS 101 | Introduction to Programming (or equivalent) | 4.0 |
CS 102 | Data Structures (or equivalent) | 3.0 |
CS 200 | Advanced Programming Concepts and Languages | 3.0 |
CIS 350 | Foundations of Game Programming (or equivalent) | 3.0 |
CIS 450 | Game Programming Design Patterns | 3.0 |
CIS 459 | Computer Game Capstone Project | 3.0 |
| 6.0 |
| Computer Game Design | |
| Game Design I |
| Game Capstone Project II | |
| Computer Game Modification | |
| Computer Graphics | |
| Computer Graphics |
| Game Engine Programming | |
Total Hours | 25 |