Game Production Manager

Earners of this microcredential have successfully completed three Bradley University credit courses in Interactive Media and demonstrated the skills to manage people for software creation and production. Specifically, completers can organize and structure team timelines to ensure project completion and deadline adherence, conduct competitive analysis to research and evaluate ideas for project implementation, manage backlogs, and refine use cases iteratively using Agile and SCRUM methodologies.

Earning Criteria

I M 175Game Project Management I3.0
I M 475Game Project Management II3.0
Total Hours6
 
Completers are assessed for skill mastery through team-based projects, roadmap build demonstration, time-based organizational assessments, competitive analysis creation, burndown chart creation and interpretation, and role play/case studies.