Master of Science in Game Development
Department: Interactive Media
The Master of Science in Game Development requires 30 hours of credit. Students may also choose to earn a concentration in Game Programming.
M.S. candidates must hold a B.F.A., B.A., B.S. or degree in a game development equivalent to that offered by Bradley University. Undergraduate or graduate courses to remediate deficiencies must be completed but do not apply toward the semester hour graduate degree requirements.
All M.S. students undergo graduate faculty review for advancement to candidacy for M.S. degree after completion of 10 hours (1 semester).
Admission Requirements
Following are requirements for admission to the program:
1. Official transcript confirming an undergraduate degree with a major in game development or the equivalent, and in fulfillment of requirements of Graduate Education. Alternatively, a major in animation, computer science, or user experience without game development would be considered with additional required study.
2. A minimum undergraduate last-60-hour grade point average of 3.0 on a 4.0 scale is needed for unconditional admission.
3. A portfolio of game development work that demonstrates technical, design, or artistic accomplishment. Applicants should indicate which projects were collaborative efforts as well their role and contribution.
4. One or two letters of recommendation.
5. A statement of one’s interests, abilities, and direction in game design & development. (250 words).
6. Application deadlines are August 15 (for spring entrance) and January 15 (for fall entrance) to be assured full consideration.